It's excellent for buying a little time during a fight.Ĭleave is currently available. This attack knocks an enemy back and dazes them, but deals reduced damage. He can gain combo via using thrown weapons, and using items will not remove the combo unless the timer runs out.Ĭlobber is currently available. If the Gladiator misses and does not lose his combo from that, the four turns is reset. This combo is always lost if the Gladiator misses twice in a row, but the Gladiator now always has four turns to hit the target before losing his Combo, barring the aforementioned missing. Instead of getting bonus damage with combos, Gladiator now gets combo finishers, which normally use up combo to deal a guaranteed-hit attack with special effects. Subclasses Gladiator See also: Combo (status effect)īuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo. Warrior now automatically identifies the scroll of rage and potion of healing, rather than the potion of strength. The Broken Seal can only be affixed to identified armor, and that armor cannot be cursed when affixing the Broken Seal however, it will still work if the armor becomes cursed while it is attached. It can transfer a single upgrade (and certain armor glyphs, if the Runic Transference talent was unlocked), so it is highly recommended that the Warrior's first scroll of upgrade is used on the cloth armor. The seal generates 1 point of shield every 30 turns. The Seal gives shielding, based directly on the level and tier of the armor it is affixed to (as in a +1 tier-2 armor will cause the Broken Seal to grant a maximum of 3 shielding). The seal can be affixed to armor, and moved between armors. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor. All the markings on the seal have worn off with age and it is broken in half down the middle.Ī memento from his home, the seal helps the warrior persevere. The Warrior starts with a Broken Seal that can be affixed to armor.Ī wax seal, affixed to armor as a symbol of valor. He no longer starts with an extra point of strength, and he now doesn't receive a disadvantage to using thrown weapons. He starts with a worn shortsword (that can no longer be reforged) and 3 throwing stones - a tier-1 thrown weapon. The only hero unlocked by default, the Warrior is focused around armor and general survivability. Warrior Main article: Shattered PD - Warrior Finally, all classes start the game with the waterskin that replaces the dew vial, and the velvet pouch, a bag that can store seeds and runestones. Additionally, all classes now automatically identify the scroll of identify, in addition to one type of potion and one type of scroll, which are specific for each class. For the rest of the information about certain classes, it may still be beneficial to also view the corresponding " Hero" page to see the traits of each class being carried over from Pixel Dungeon.Ĭontrary to Vanilla, all classes except for Warrior are locked initially, each one having a different unlock requirement. This page contains the new or modified traits unique to the classes in Shattered PD. Shattered Pixel Dungeon retains the same classes as the original vanilla Pixel Dungeon, but many of the classes have received balance overhauls, some minor, and some major.
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